Chill Town
A downloadable game for Windows
You're a journalist in a peaceful town full of weird creatures. Annoy them, steal stuff and invade their privacy. Not even their pocket-dimensional houses will protect their personal space from your curiosity!
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Controls:
WASD + shift + SPACE for movement
F - take pictures for TVs
R - reload if stuck
LClick/RClick - steal stuff from creatures/drop it
L - toggle text language (English/Lithuanian)
ESC - menu and gallery
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2 randomly generated levels
Go through any door to enter an interior scene!
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Text-to-speech:
Upon leaving the town (hitting game wall), you'll be asked to write a news report about your adventures. These news will be broadcasted on TVs inside the houses!
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Bugs and limitations:
*Text-to-speech only supports English language.
*TTS will occasionally google stuff. Don't be alarmed, it only goes to translate.google site.
*Because of URL limitations, you can only write reports of up to 200 characters.
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I made this (very first) game for my bachelor's degree in primary-school education project. The research will be about usage of walking simulator type games in idea generation phase of creative writing. I've already tested some walking sims made by other people for this purpose, the kids loved these lessons and wrote some interesting stuff, though for the final project I wanted to learn programming myself and make my own game.
ANY AND ALL COMMENTS ARE MUCH APPRECIATED, might even mention 'em in the research paper thingy.
Status | Released |
Platforms | Windows |
Rating | Rated 3.3 out of 5 stars (3 total ratings) |
Author | DuckT3a |
Genre | Simulation |
Made with | Unity |
Tags | 3D, Abstract, Cats, Cute, Experimental, Exploration, Low-poly, Walking simulator, weird |
Average session | About a half-hour |
Languages | English, Lithuanian |
Inputs | Keyboard, Mouse |
Download
Install instructions
Windows only
Just unzip it I guess
Development log
- Optimized for potatoesJan 04, 2022
- Gallery updateDec 18, 2021
- Probs doneAug 29, 2021
- TTS updateAug 17, 2021
Comments
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Really interesting abstract game you've came up with, nice job! Here's my playthrough -